Watch_Dogs PC Review


So Watch_Dogs JUST game out lastnight, and I have been playing it non-stop since it officially unlocked. It’s that good. There is so much detail in everything. So many little side quests, so much to do but there is still a main point to the game. It’s crazy. Let’s get down to the nitty gritty!


Release Date: May 27th 2014


Story line

I am going to throw out a spoiler alert just to be safe. I won’t go into full details of the storyline but how am I supposed to review it without saying something. The game starts out with a very indepth movie in which I highly suggest you watch. It goes into the backstory of why you are about to do what you are going to do. And what is that you say?  Revenge and hacking. The storyline is based around you getting revenge for the death of your niece and evolves from there. It’s actually a very well developed story and one I wish more games would be like in terms of completes and thoroughness. Watch_dogs writers did a very good job.



As it seems more and more games lately are like this, Watch_dogs was definitely made for consoles and ported to PC. More than a few times I found myself clicking the wrong thing because of mouse scrolling instead of a gamepad. In the end though, it didn’t take away from anything in the game. The game is played in third person and the running and actions are easy enough to learn, you just have to remember the keys. I, more than a few times, forgot what key did what and either died because of it or lost the mission. Mission’s you say? The games storyline is primarily run through main objectives but it’s not 100% linear. There are tons of side quests like stop a fight, mini games like find the ball under a cup and win money, and exploration to gain achievements and additional gear.  All of it fun and exhilarating and then you notice that the time has gone flying by and you just spent 4 hours without going to the bathroom. Driving in the game has a Grand Theft Auto feel to it but that’s just another reason to love the game. The game is smooth and transitions from story to story very well. The in game world is amazing. As reported by Playstation Access, it takes 7 minutes to drive from one end of the map to the other. It’s just that big.


GraphicsWatch Dogs gameplay movie Watch-Dogs-gameplay

Watch_dogs graphics blew me away. I thought I was watching a movie at first, which I was, and I was sitting there waiting for the movie to end and though my game froze. It turned out the movie actually went into the game and I just couldn’t tell the difference. They are that good. The picture on the right is a comparison of the 2, the dark picture is the movie, the day picture is gameplay. The screenshots are not from where I got confused though. The movie cut scenes are phenomenal, in game driving flawless, and textures and surrounds are smooth.  I didn’t know if I should put this in the graphics part or gameplay but there were a few times I ended up getting myself stuck in a wall or in piping and had to restart my mission so be careful of that.



It actually seems like Watch_dogs and ubisoft used more than 1 voice actor. I know right. Who does that now a days? Not only do they have multiple voices instead of 1 with a different pitch, the voice actually fits the characters. Not a small blonde character sounding like shes a 400 pound spanish lady if you get what I am getting at. The lips usually match the audio which is always a plus and while driving there is a huge playlist of music to choose from. From songs like Nas – One mic to Smashing Pumpkins. Very well done audio.



This game is fantasic. One of the best games I have played in a long time. It is a little pricey at $59.99 USD and I know I have said in other posts that no game is worth that much, but Watch_dogs truly is and I have no regrets spending the money on it. Hopefully you get the same result as I did.


Here is a quick video review of a pursuit side mission. It’s 3 minutes in length. Just shows some dynamics of the game along with how I fail at driving.